CATEGORII DOCUMENTE |
Summing up a variable with the specified value and further recording the result into the variable. Calling the function ADD ( @A , @B ) is equivalent to the mathematical operation A=A+B
Syntax:
ADD ( <VariableName> <VariableName2> || <Value>
< VariableName > - variable to be set to the value
< VariableName2 > - variable, which is summed up with < VariableName >
<Value> - value, which is summed up with < VariableName >
Example:
[Trigger]
Set @num = 250
ADD ( @num , 5 )
// As a result, the variable @num = 255
Halt
[Trigger]
Set @num = 250
Set @num_1 = 50
ADD ( @num , @num_1 )
// As a result, the variable @num = 300
Halt
Subtracting the specified value from a variable's value and further recording the result into the variable. Calling the function SUB ( @A , @B ) is equivalent to the mathematical operation A=A-B
Syntax:
SUB ( <VariableName> <VariableName2> || <Value>
<Variable> - variable to be set to the value
<Value> - value to be set to the variable
Example:
[Trigger]
Set @num = 250
SUB ( @num , 5 )
// As a result, the variable @num = 245
Halt
[Trigger]
Set @num = 250
Set @num_1 = 50
SUB ( @num , @num_1 )
// As a result, the variable @num = 200
Halt
Dividing a variable's value by the specified value and further recording the result into the variable. Calling the function DIV ( @A , @B ) is equivalent to the mathematical operation A=A/B
Syntax:
DIV ( <VariableName> <VariableName2> || <Value>
<Variable> - variable to be set to the value
<Value> - value to be set to the variable
Example:
[Trigger]
Set @num = 250
DIV ( @num , 5 )
// As a result, the variable @num = 50
Halt
Multiplying a variable's value by the specified value and further recording the result into the variable. Calling the function MUL ( @A , @B ) is equivalent to the mathematical operation A=A*B
Syntax:
MUL ( <VariableName> <VariableName2> || <Value>
<Variable> - variable to be set to the value
<Value> - value to be set to the variable
Example:
[Trigger]
Set @num = 5
MUL ( @num , 5 )
// As a result, the variable @num = 25
Halt
Returns a random number within the range of [0.100].
Syntax:
RND ( )
Example:
[Trigger]
Set @num = RND ( )
Halt
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