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Corel DRAW! Animated GIFs
Hi. I've
decided that, because there are so many people asking for Corel DRAW! tutorials via e-mail, I should write a couple of them. I'd like
to see this section at GrafX Design get a little more traffic, though, so tell
people that you've seen these Corel DRAW! tutorials here.
This is the ninth in this series of Corel DRAW! tutorials I have planned. I will only continue if I get some
positive feedback from people, though, so send me some and let me know what else you'd like to see here.
Animated GIFs
This
tutorial will demonstrate how you can create an Animated GIF logo. I used Corel
DRAW! 7.0 for Windows for this technique. Some things
may be done differently with other versions.
Putting a New Spin on Your Logo
I'll be the first to admit that I'm probably the last person to jump on the
'Animated GIF' bandwagon. To be honest, I didn't really see the
potential for animated GIFs. Most of the early images I saw were kind of
cheesy. On top of that, I prefer keeping my images' download time to a minimum,
and animated GIFs can get rather large very quickly.
Recently, though, I've seen the light. Done right, animated GIFs can be pretty
cool. And, with today's GIF animation software, animated image file size can be
kept quite reasonable. Animated GIFs can be real attention-getters on banner
ads, can really add to the appeal of a static logo, and they can certainly add
some pizzazz to a web page.
Animated 3D text has become so popular on the web, in fact, that there are now
several dedicated programs available for you to choose from. These programs,
produced by software companies such as Xara and Ulead, make the creation of
animated 3D text as simple as point-and-click.
What if you need to do more than animate simple text? Normally you might think
of resorting to a dedicated 3D-rendering program. These programs can be
expensive, though, and they often have pretty steep learning curves. So what
can you do? Well, you can use Corel DRAW! to create
the frames for your animated masterpiece. That's right! Corel DRAW! has all the features necessary to help you create a 3D
animated logo.
Here's how you can use the extrusion features to give depth to, light, and spin
your creation.
Open a new graphic in Corel DRAW! (I'm using version 7, but the method should
translate well to other versions).
I'll be creating a simple logo using the first letters of GrafX Design, my
design company.
First I entered the text using the Text tool. I then selected the text by
clicking on the Pick tool. This enabled me to change the font and the size of
the text. I chose Braggadocio at 72 points.
Because I didn't want to create just simple text, but rather I wanted a logo, I
decided to cut the text out of a simple oval shape. To do that, I selected the
Ellipse tool and dragged an oval shape around the text.
To line these elements up, marquee-select them all with the Pick tool and
choose Arrange, Align and Distribute. In the Align and distribute dialog box,
check
With the elements still selected, click the Combine button on the property bar.
This will combine, or cutout, the text from the oval.
You can change the color of the oval logo by left-clicking a color on the color
palette. I choose a light blue color (see figure 9.1).
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Figure 9.1 |
Now that the logo design is complete (as simple as it is), it's time to extrude
the image, light it, and start creating the separate
frames you'll need in order to complete the animation.
Choose Effects, Extrude to bring up the Extrude dialog box (see figure 9.2).
This is where you'll do most of the work needed to create the frames of your
spinning animation.
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Figure 9.2 |
In this dialog box you'll see 5 tabs. The first three, Extrude, Rotate, and
Lighting are the ones you'll need to use to create the frames for your
animation.
The first thing you should do is extrude the logo. This process gives your logo
some depth, i.e. it adds the 3rd dimension to your image.
Click on the first tab if it's not already active. You can now set the basic
shape, viewpoint, and depth of your image. I set the shape to 'Small
Back,' the viewpoint to 'VP Locked To
Object,' and the depth to 2.0. You can play around with the various
choices until you get the look you're after. When you're done, click Apply.
The next thing you will do is create the lighting.
Click the third tab. Turn on the first light by clicking the first lightbulb
icon (or Light switch 1).
You can now position the light by dragging the small black icon around the 3D
grid. You must place the icon on an intersection. I chose the upper-right
corner. Once you've chosen the position for your light, click Apply.
At this point you won't really see much difference in your image. It's coming,
though.
Click on the 2nd tab. This option enables you to
rotate the logo in 3D space. You'll notice the Corel symbol that's visible in
the middle of the dialog box (see figure 9.3).
|
Figure 9.3 |
This symbol can be dragged around with the mouse, and its position will
correspond to the position of your image in 3D space once you click Apply.
Changing the position in this manner is a lot of fun. However, you'll need to
be more exacting when creating your frames. Below and to the right of the Corel
symbol is a small, bent-cornered, rectangular icon. Clicking on this icon will
replace the Corel symbol with a set of coordinates, or rotation values. The
first controls the rotation about the x-axis, the second about the y-axis and
the third about the z-axis. Because I'll be spinning my logo around the y-axis,
I'll only need to change the values for number 2.
Before you start to apply the rotation values you should save the first frame.
Obviously the first frame doesn't need to be rotated.
Before saving the first frame, though, create a white (or some other color, if
you prefer) bounding box around your logo image. You'll need to do this because
of the way Corel DRAW! saves an image. When Corel
DRAW! saves an image it doesn't keep all of the white
space you see around the onscreen representation. Instead, all of that white space
is cropped off. It's best to have all of the frames of your animation the same
size, and adding the bounding box will assure that this is the case.
Select the Rectangle tool and draw a box around your image. It doesn't have to
be much bigger than the image but it should give you a little extra elbowroom.
On the color palette, left-click the color that you want the
box to be. This hides your logo, of course. Press CTRL-Page Down until
the box moves to the back and your logo is again visible.
To center everything again, marquee-select all of the objects
and then select Arrange, Align and Distribute. Place a check mark in the
To save the first frame of your animation, choose File, Export. In the Export
dialog box, choose a folder in which to store the image, give your file a name,
and choose a file type. I like to use the BMP file format, (because it's 24-bit
and it's a format most animation programs recognize) and let the animation
program handle the palette. I also like to name the frames in sequence. I
started this sequence as GD00.BMP.
Click Export to bring up the Bitmap Export dialog box.
Set the colors to 16 Million Colors. Set the Size to Custom and place a
checkmark in the Maintain Aspect Ratio box. You can leave the Resolution at
anywhere from 72 dpi to 96 dpi because the animation is intended for screen
viewing. I always like to set Anti-aliasing to Super-sampling. Once you have
entered all of the settings, click OK to save the image.
Now you're ready to rotate the logo.
By adding the bounding box you de-selected the logo. Simply use the Pick tool
to re-select the logo.
Back at the Extrude dialog box, click Edit and enter 10 in the 2nd spin
control. Click Apply to apply the rotation. You could rotate the logo by a
value of 1 rather than 10 each time, and this would result in an extremely
smooth animation. However, it would also result in an unacceptably large final
file size.
The 2nd frame (see figure 9.4) is ready to be saved. Not so bad, eh?
|
Figure 9.4 |
Choose File, Export and name the second frame. I named mine GD01.BMP. You'll
need to select the Maintain Aspect Ratio and Super-sampling boxes again.
That completes the 2nd frame.
Back at the Export dialog box, click Edit and enter 20 in the 2nd spin control.
Export this frame.
Continue on until you hit the value 70. You'll notice that the image is now at
90 degrees (see figure 9.5).
|
Figure 9.5 |
This occurs because Corel DRAW uses the values -100 to 100 for the rotation
values and not, as you might expect, 0-360 degrees.
After saving the frame with the value at 70, start back down using negative
values. Start with -60, then -50, etc, until you hit -10. Although,
technically, using these values won't spin the logo so that you see the back of
it, using these numbers will give your animation the appearance of spinning 360
degrees around the y-axis.
You should now have 14 frames numbering 00 through 13. You're ready to animate
your logo!
It's time to fire up your animation program. I'm currently using Ulead's GIF
Animator. I like it because it's relatively easy to use-it offers animation and
optimization wizards, has good palette control, and accepts a fairly wide range
of file formats.
After opening GIF Animator, I created the final animation, which can be seen
below. Because the wizards work so well, I simply chose to use all of the
defaults.
When the animation program opens, it offers you a chance to use the Animation
Wizard. This wizard enables you to Add Images/Videos. From this first dialog
box, you can add the images, or frames of your animation. Simply point to the
folder where you stored the separate frames. There's a small quirk, though. The
frames will not be in sequence unless you follow this simple rule: Choose the
last file in the sequence and then, while holding down the shift key, click on
the first filename in the sequence. Click OPEN. You can click through the
remaining choices by choosing Next each time. The one
place you might want to stray from the default is the Frame Duration. I like my
animations to run more quickly than the default and usually choose 10/100's of
a second rather than the 25/100's. In the last dialog box, choose Finish to
close the wizard.
To see how your animation will appear, click on the Start Preview button.
You'll see your animation for the first time. Pretty cool, eh?
If everything looks okay, you can choose File, Optimization Wizard. Again, you
should be able to just let the wizard do its thing. My final, optimized,
spinning logo weighs in at a pretty good 11K. If you're not
happy with the final result, re-run the wizard and tweak some of the settings.
Some of the biggest savings can be achieved by lowering the color depth. I
saved the logo with 64 colors, but I probably could have gone lower without
sacrificing too much of the image's quality. You should spend a little time
getting to know the animation software. Most of the packages I've tried are
fairly easy to use and come with pretty extensive online help.
That's it. I invite you to play around with some text and some different shapes
in Corel DRAW Try adding a bevel (use the last tab
in the Extrude dialog box), or adding a second and third light, etc. Extrude
your images to different depths and try filling them with textures as well as
solid colors. Pretty soon you'll be wowing the visitors at your web site with
all manner of spinning and moving logos and buttons.
NOTE: If you'd like more information on creating animated GIFs visit our Animated GIF pages.
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