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LAN (Local area network) - Client/server (arhitecture)

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LAN (Local area network)

A computer network that spans a relatively small area. Most LANs are confined to a single building or group of buildings. However, one LAN can be connected to other LANs over any distance via telephone lines and radio waves. A system of LANs connected in this way is called a wide-area network (WAN).

Most LANs connect workstations and personal computers. Each node (individual computer ) in a LAN has its own CPU with which it executes programs, but it also is able to access data and devices anywhere on the LAN. This means that many users can share expensive devices, such as laser printers, as well as data. Users can also use the LAN to communicate with each other, by sending e-mail or engaging in chat sessions.



There are many different types of LANs Ethernets being the most common for PCs.

The following characteristics differentiate one LAN from another:

topology : The geometric arrangement of devices on the network. For example, devices can be arranged in a ring or in a straight line.

protocols : The rules and encoding specifications for sending data. The protocols also determine whether the network uses a peer-to-peer or client/server architecture.

media : Devices can be connected by twisted-pair wire, coaxial cables, or fiber optic cables. Some networks do without connecting media altogether, communicating instead via radio waves.

LANs are capable of transmitting data at very fast rates, much faster than data can be transmitted over a telephone line; but the distances are limited, and there is also a limit on the number of computers that can be attached to a single LAN.

Peer-to-peer (arhitecture)

A type of network in which each workstation has equivalent capabilities and responsibilities. This differs from client/server architectures, in which some computers are dedicated to serving the others. Peer-to-peer networks are generally simpler, but they usually do not offer the same performance under heavy loads.

Client/server (arhitecture)

A network architecture in which each computer or process on the network is either a client or a server. Servers are powerful computers or processes dedicated to managing disk drives (file servers), printers (print servers), or network traffic (network servers ). Clients are PCs or workstations on which users run applications. Clients rely on servers for resources, such as files, devices, and even processing power.

Server

A computer or device on a network that manages network resources. For example, a file server is a computer and storage device dedicated to storing files. Any user on the network can store files on the server. A print server is a computer that manages one or more printers, and a network server is a computer that manages network traffic. A database server is a computer system that processes database queries.

Servers are often dedicated, meaning that they perform no other tasks besides their server tasks. On multiprocessing operating systems, however, a single computer can execute several programs at once.

Queries

A request for information from a database. There are three general methods for posing queries:

Choosing parameters from a menu: In this method, the database system presents a list of parameters from which you can choose. This is perhaps the easiest way to pose a query because the menus guide you, but it is also the least flexible.

Query by example (QBE): In this method, the system presents a blank record and lets you specify the fields and values that define the query.

Query language: Many database systems require you to make requests for information in the form of a stylized query that must be written in a special query language. This is the most complex method because it forces you to learn a specialized language, but it is also the most powerful.

WAN

A computer network that spans a relatively large geographical area. Typically, a WAN consists of two or more local-area networks (LANs).

Computers connected to a wide-area network are often connected through public networks, such as the telephone system. They can also be connected through leased lines or satellites. The largest WAN in existence is the Internet.

Router

A device that connects any number of LANs. Un terminal care conecteaza mai multe LAN-uri (retele locale)

Routers use headers and a forwarding table to determine where packets go, and they use ICMP to communicate with each other and configure the best route between any two hosts.

Very little filtering of data is done through routers. Routers do not care about the type of data they handle.

Header

In many disciplines of computer science, a header is a unit of information that precedes a data object. In a network transmission, a header is part of the data packet and contains transparent information about the file or the transmission.

ICMP

Short for Internet Control Message Protocol, an extension to the Internet Protocol (IP) defined by RFC 792. ICMP supports packets containing error, control, and informational messages. The PING command, for example, uses ICMP to test an Internet connection.

RFC

Short for Request for Comments, a series of notes about the Internet.



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