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It's useful to be able to perform input as well as to write programs that
print out more or less interesting lists and tables. The simplest of the
library routines (and the only one that we'll look at just now) is called getchar
. It reads single characters from
the program's input and returns an integer value. The value returned is a coded
representation for that character and can be used to print the same character
on the program output. It can also be compared against character constants or
other characters that have been read, although the only test that makes sense
is to see if both characters are the same. Comparing for greater or less than
each other is not portable in general; there is no guarantee that 'a'
is less than 'b'
, although on most common systems
that would be the case. The only guarantee that the Standard makes is that the
codes for
through to
will always be consecutive. Here is
one example.
Example 1.3
There are two interesting points in there. The first is to notice that at the end of each line of input read, the character represented by
'n'(a character constant) will be seen. This just like
the way that the same symbol results in a new line when printf
prints it. The model of I/O used
by C is not based on a line by line view of the world, but character by
character instead; if you choose to think in a line-oriented way, then 'n'
allows you to mark the end of each
'line'. Second is the way that %c
is used to output a character by printf
,
when it appears on the output as a character. Printing it with %d
prints the same variable, but
displays the integer value used by your program to represent the character.
If you try that program out, you may find that some systems do not pass characters one by one to a program, but make you type a whole line of input first. Then the whole line is made available as input, one character at a time. Beginners have been known to be confused: the program is started, they type some input, and nothing comes back. This behaviour is nothing to do with C; it depends on the computer and operating system in use.
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